Fixed a couple glitched tiles on IF2R and on various maps. Changed "Lost Woods" namespace to "Junimo Woods" and added a new shop. Fixed day/night tiles in all villager houses. Fixed an issue where Gunther wasn't spawning correctly behind his counter. Added beach shortcuts located at the Pelican Town community garden once players have completed the community shortcuts project from Robin. Victor's schedule has been changed. It may also spawn on the Beach Farm during any season. You've inherited your grandfather's old farm plot in Stardew Valley. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Fixed an issue where the seasonal edits to Eemie's recolor had graphial glitches. Changed grass spawn locations on IF2R. Fixed an issue where if Marlon's sewer event was triggered on a Pelican Town festival day it'd soft lock the game. (English and Chinese) Custom Warps For Stardew Valley Expanded (Without IFR2 and Grandpa's Farm), (SVE) Stardew Valley Expanded Companions - NPC Adventures, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial-mardrest, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial.1-mardrest (Russian edit), Beach Anime Portraits (All Townsfolk - Variants Added), Better Crops and Artisan Goods in SVE (Supports MSVE), Birthday Reminder Mail - traducao portugues PT-BR, Categorized Custom Warps For Stardew Valley Expanded (And Other Mods) - Chinese, CJB Cheats Menu Warps for SVE Chinese Translation, CJB Cheats Menu Warps for SVE-IF2-RSV Chinese Translation, Custom NPC - Belos English Translation SVE Version, Custom NPC - OpenFire English Translation SVE Compatible, CUSTOM NPC BELOS - SVE VERSION INDONESIA TRANSLATION, DEPRECATED - Baechu-styled portraits for Child to NPC for SVE, DEPRECATED - Baechu-styled Portraits for Seasonal Outfits for SVE, DEPRECATED - Baechu-styled portraits for SVE, Dizor's Seasonal Wizard - Vanilla and SVE, Dong's Harvest Moon-Inspired SVE Portraits, Earthy Recolour map fix for Immersive Farm 2 Remastered, Earthy Recolour Waterfall Fix For SVE and Grandpa's Farm, Ellie (Little Witch in the Woods) as Rasmodia Replacement, Fishing Made Easy Suite - SVE Edition (Content Patcher), Fix for The Stray Catfe and SVE's Immersive Farm 2 Remastered, Fix Immersive Farm 2 Map For NPC Map Location, Gigi's Beardless Wizard for Romanceable Rasmodius and SVE, Krobus Dialogue Expansion Mod Pack SVE - Spanish, Lucikiel - Stardew Valley Expanded (SVE) Compatibility, lunakatt's DCBurger Style Portraits for SVE, Morris of Jojo Mart by asdasdgfrw (updated for SVE by zwei7), Penny 2 Heart Edit- George Can do it Himself (SVE Compatible), Romanceable Rasmodius (SVE Compatible) - Russian, Seasonal Outfits - Slightly Cuter Aesthetic for SVE, Shie Portraits extended (Shie-esque portraits), Slightly Cuter Sprites for Stardew Valley Expanded (SVE), Sophia's Beach and MakeUp retexture for Ohodavi's Anime Mods, SVE - Seasonal High-Res Anime Portraits for Olivia, SVE Fox Victor Portrait and Sprites - Furry, SVE Furry Mod - Compatibility Patch (Sophia), SVE Furry Mod Hotfix (SVE 1.13.11 Compatibility Updates), SVE Stardew Valley Expanded NPC Adventures - Chinese, SVE Susan's character replacement.hztired, SVE-Sophia's Anime Style Seasonal Various Portraits by Kove, Traduccion al Espanol mod CJB Cheats Menu con SVE-IF2R, Victor And Olivia Character - Stardew Valley Expanded (SVE), Yri's Project Yellog - Stardew Valley Expanded, Seasonal Outfits - Cuter Aesthetic for SVE. Fixed an issue where the sports drink wasn't consumed as a beverage. Fixed a glitched tree on the Flower Festival map. Fixed an issue where two meteorites sometimes stacked on top of each other on Grandpa's Farm. Simply entering the building upon removing the gated debris is now the only requirement. They're now much easier to find. Added pine tree shadows at the Adventurer's Summit. A, There's an old mine shaft in the mountains north of town. Remastered the old community garden, which only takes effect if players haven't yet unlocked the garden space. Fixed an issue where old SVE advertisement mail caused a mail icon to appear over the mailbox, but presented no actual mail. Evelyn wants to surprise her husband with a gift. If players don't do this, the railroad and summit maps will not load because Content Patcher is attempting to patch the same map twice. Added more SVE locations to the CJB Cheats warp menu. Added a small walkable path adjacent to the museum, allowing players to get to Town East faster when using the mine cart at Clint's. New special orders become available on Monday. Jace's shop at ??? The new vanilla end-game weapons have the tempered galaxy weapon stats. Place them in my collection box. It includes a large number of new locations, events, location descriptions, and maps, in addition to reimagined festivals, new content for familiar faces, and other miscellaneous additions.
Stardew Valley - Stardew Valley 1.5 Update Full Changelog Removed the secret note #25 fix (vanilla event now works correctly). Fixed an issue where locational dialogue prevented players from placing crab pots on the dock near Willy's house. I positioned Puji on the map in Stardew Valley Expanded, it is obvious that the same tiles in vanilla edition might be occupied, unreachable or non-existent. Gus wants to make a Coco-no-no, but he's missing the main ingredient. Fixed several small visual glitches in various maps. -The beach bridge showed the [?] Changed all references of Grampleton to match canon. Fixed an issue where the sea sponges shadow was rendered above it when placed in an aquarium. Fixed a couple typos in location messages. Those mods are the ones that come packaged within SDV Expanded. If you want to experience the mod on your own, don't look through here. It has more buttons than a regular remote. 10-21-2020: Adjusted Grandpa's Shed hardwood requirements from 300 > 150. Added Martin, a part-time Joja employee, as a fully fledged NPC. Rasmodius has received a new event, taking place in his tower. Added backend stuff in preparation for the new NPCs. Disabled Marlon's 1 heart event. Added ten new events: five for Susan, four for Krobus, one for Abigail. Fixed an issue where Secret Note #18 still wasn't obtainable (look near the Oasis by the water). Fixed an issue where logs didn't spawn in front of Grandpa's Shed if Grandpa's Farm and IF2R weren't being played on. Crafting Recipes. Increased the rarity of Four Leaf Clovers. Spouse room data is now loaded through Content Patcher instead of TMXL. Added a configuration to IF2R called 'Farm-LightDebris'. Fixed an issue where Sophia and Claire's 12 heart part 1 events had incorrect viewports and positions on Grandpa's Farm. I have an idea for a new style of bed, but I'll need 80 hardwood to make it happen. Fixed an issue where several tiles on the south east hill on IF2R clipped into trees and farm buildings. Fixed an issue where Sophia's 14 heart event crashed the game. -Farmhands completing the aurora vineyard quest didn't take effect for the host player. Fixed an issue where Pam's upgraded house was glitched. Also fixes an issue where bushes were "stacked" on top of each other. But the valley seems full of opportunity. Players may now plant crops on this map. Fixed a vanilla Penny event during her picnic where it could be triggered during rainy weather. Fixed an issue where a couple map patches re-ordered vanilla tilesheets, triggering errors in the SMAPI console. He needs an iridium bar to finish it. Lewis' event has been altered a tiny bit to reflect this change. Fixed an issue where the '?' Added festival compatibility patches for various mods. Added another optional download called "No Mature Events". 09-14-2020: Added immersive lighting to the canopy trees in the Lost Woods and IF2R. I've got the urge to make my famous giant omelet but I'll need two dozen eggs. Fixed Haley's mature event question forks and Kent's mature event pathing (cut content). She now works at Blue Moon Vineyard on Monday, Tuesday, Wednesday, and Thursday (except during winter). I've added temporary triggers to some of their events (days played and non-friendship requirements). 10-18-2020: Adjusted Sophia's 12 heart triggers. He also visits the Adventurer's graveyard during fall. Removed the "Smaller Desert" configuration. Radioactive Bar - Stardew Valley Wiki Radioactive Bar A Radioactive Bar is crafted by smelting 5 Radioactive Ore and 1 Coal in a Furnace. Light source patches are now appended instead of replacing entries entirely. Added 20 new letters! You've found yet another strange note within the Mayor's fridge. They're now more direct, concise, and neutral. Fixed several issues with the Egg festival. 10-21-2020: Fixed an issue where players couldn't trigger Sophia's 12 heart event. Fixed a small tiling error with the mountain minecart configuration that clashed with some recolor mods. You can only be called silly so many times. Shearwater Bridge's design has been changed to a large stone bridge. All SVE folders must be removed from the mods directory. Removed berry bushes from Forest West, Town East, and Shearwater Bridge in an attempt to balance berries. Redesigned areas in Marnie's house, Joja Mart, Saloon, and Pelican Town. Buildings cost more gold and require more resources to construct. Players couldn't rearrange artifacts in the museum. Migrated custom location loading from TMXL to Content Patcher. Players on phones, tablets, or weak computers should not install Grampleton Fields as it is not optimized. Deleted many flowers in Cindersap Forest due to requests. Simplified the internal code that prevents the mermaid's bracelet, galdoran gem, super starfruit, and aurora vineyard property deed from being gifted. Players will need to explore to find it! Stardew Valley 1.5.5 compatibility update. Designed a new graphic and added a section for the new SVE fish, detailing all information. Added more spouse room marriage dialogues for Sophia, Olivia, Claire, Victor, and Lance. Fixed an issue where players couldnt fish on IF2R. Completing the volcano dungeon is now a requirement to unlock the badlands instead of Qi's Skull Cavern challenge. Temporarily disabled dynamic NPC crop growth in Pelican Town to fix the above bug. Added Victor and Sophia to the intervention events. Fixed several map glitches in the year 2 variant Halloween maze. 10-16-2020: Fixed an issue where players were warped into the IF2R river upon entering the farm from Cindersap Forest. Can be purchased from Robin's shop. 10-20-2020: Added break up, divorced, and second chance dialogue to Claire. Wizard, Sandy, and Gunther portraits + sprites and fence redesigns are now edited instead of loaded to provide better compatibility with other mods. Fixed an issue where not all SVE shadows were disabled if configured to. Fixed an issue where Lewis/Morris mentioned the player had been cultivating their farm for years during the Grandpa's Farm land expansion questline in year 1. Several forage locations, such as the Lost Woods, have been fixed and work now. Fixed an issue where players could place objects on Robin's spot where she works on farmhouse upgrades (IF2R and GF). Grammar and style checked Grandpa's Shed questline. Changed the image hosting site for all SVE graphics on the Nexus descriptions page. Added a "skippable" option for most events. Fixed an issue where Alesia had multiple character sprites in the Adventurer Guild. Story quests can be completed at any time after receiving them; there is no time limit or expiration date. Decreased Armor Elixir cost (8000g > 6000g), decreased defense buff (15 def > 10 def), and increased buff duration (3 min > 4 min). Added Victor, Olivia, Sophia, and Claire to the intervention events. Examples being Grandpa's Shed and Enchanted Grove unlocks. Fixed an issue where debris could spawn in out of bound areas on GF. Fixed an issue where some players couldn't fix Grandpa's Shed despite completing the questline. 09-19-2020: Fixed a bug where players could leave the map boundaries on IF2R if swimming left at the hot spring. Fixed map tiling issues at the Highlands, Spirit's Eve maze, Shearwater Bridge, Grandpa's Shed, IF2R Farm Cave, Junimo Woods, Cindersap Forest, Morris' Property, and the Jenkin's Residence. Added 10 heart dialogue for Victor and Olivia. The official editable wiki maintained by ConcernedApe can be found at stardewvalleywiki.com. Removed the random probability trigger on Marlon's event. Fixed an issue where Scarlett's icon on the world map was cut off. Fixed an issue where NPCs visited the island resort on Community Day. Fixed an issue where Penny sometimes got stuck during her marriage schedule. Stardew Valley Expanded Wiki is a FANDOM Games Community. Fixed an issue where Lance displayed a partially invisible frame when getting kissed if seasonal cute villager outfits for SVE was installed. Fixed an issue where if players cheated and visited the Junimo Woods in a joja route playthrough, it'd cause glitches at Enchanted Grove. This was changed to ensure compatibility for other mods requiring these frameworks (where these are located in the mods directory, rather than inside another folder). SMAPI no longer spams the log stating update keys are missing from SVE. Players now have the option to take over Aurora Vineyard in the community center route once conditions are met. Added a new configuration to IF2R which removes the cherry blossom tree from the southeast hill. Added Morris to the Winter Star festival. : If players are updating SVE, the [ALL] SVE folder must be removed from the mods folder. This translates to summer 17th year 3. Fixed the forest crash issue many people were experiencing.
Stardew Valley Expanded - THAI - Nexus Mods Fixed an issue where forage in the secret woods could spawn out of bounds. Fixed an issue where the Starblue Valley XNB files were present as the default [ALL] tilesheets. No. Fixed an issue where extra map layers disappeared in Pelican Town, Mountain, Backroads, and Grandpa's Farm at specific times. I apologize for the inconvenience, but this change is necessary for the long run of SVE. Increased the SVE greenhouse interior's ambient light. Fixed an issue where the "Void Shard" wasn't removed from the players inventory if the void shard event was skipped. Added a 4, 6, and 8 heart event for Martin. Fixed many dialogue inconsistencies, map tiling issues, and schedule bugs. Fixed several Community Day formatting typos. 10-18-2020: Fixed an issue where Haley's house was glitched at the new spirits eve festival (year 2, 4, 6). These characters have limited schedules and dialogue. Higamato - Mustafa0Demirel - Klidnos - Talha12, Read the Page Guide on how to use templates in this wiki. Fixed a graphical glitch in deep cave on IF2R. Stardew Valley Expanded (SVE) is the biggest expansion mod for Stardew Valley that brings tons of new content to the vanilla game. Redesigned parts of the Adventurer's Guild, Wizard's Tower, Wizard's Basement, Skull Cavern, Crimson Badlands, Desert Railway, and ??? Adjusted the damage of Neptunes Glaive. Fixed an issue where a First Slash adventurer's top half was removed by a Community Day map patch in the Adventurer Guild. New original music will come in a future update. Players on the Android platform couldn't move in the farm cave and greenhouse. Added schedules and dialogues to many adventurer NPCs. Added 20 entries of 10 heart dialogue for Sophia due to popular request. Removed the harder community center bundle configuration until further notice.
Walleye - Stardew Valley Wiki Players no longer need to be in year 2 to trigger Morris' 8 heart event. -Olivia's and Victor's dialogue window wouldn't open when declining to dance with the player at the flower dance. Event dialogue has improved. . Players are now notified at 1:00pm when the community center day festival has started. Story quests are typically received in the mail, but a few are automatically accepted at the beginning of the game to help teach the player about the game. Redesigned the area around the Stardrop Saloon. Fixed an issue where players could start Sophia's special order before they unlocked Ginger Island. Fixed an issue where Clint's railroad boulder removal and Lewis' farm expansion quests appeared on the special orders board. Original character design for Andy, Olivia, Victor and Susan by Hopewashere. Her mod requirement has been removed. Fixed an issue where the community center and ??? Caroline's schedule has been changed. Fixed a bug where certain map patches didn't trigger for farmhands. Slightly adjusted Sophia's collarbone due to feedback. It smells heavenly. vendor didn't sell the right side of the "jagged boulder" decoration. Fixed a typo with the days required for the Joja berry machine to mature (24 > 25). Hot fixed an issue where Lance's 10 heart event froze the game. He will now visit the community garden, write in his journal in his house, check the community kegs, visit the summit, visit a "certain grave", etc. Fixed an issue where Lance was missing movie theater dialogue if married to the player. Fixed an issue where Andy still visited Aurora Vineyard if players refurbished it, trampling their crops and decorations. Players can now interact with the saloon, adventurer guild, and carpenter shops from any counter tile. Players couldn't trigger Victor's 12 heart event if they had completed all house upgrades in the Joja route. Added hilltop access above the IF2R cave. I will be visiting all vanilla interior maps in the future, adding large amounts of detail: location messages, interactive character schedules, unique furniture designs, re-designed map layouts, and new functions/player actions. Fixed an issue where Lewis clipped into Olivia during the Spirit's Eve festival. Increased all tempered galaxy weapon defense stats by 5 and changed descriptions. 09-16-2020: Fixed a bug where Claire's 4 heart event didn't correctly use an alternate event scenario if the player had completed the joja route. Updated the SVE code manifest, allowing compatibility with other mods using anti social NPCs. Resampled many measures in the "Camilla's Tower" soundtrack. Your task is to make it to level 100 in the. Removed a couple bushes from IF2R due to requests for quality of life. 10-08-2020: Morris now notifies the player when the movie theater project is available. Stardew Valley is an open-ended country-life RPG! Adjusted Marlon's schedule accordingly. Added 216 entries of dialogue for Community Day. Fixed an issue where water wasn't correctly displayed in Deep Cave on IF2R. Removed the fake trashcans outside of Pelican Town. Sophia now shows more affection to players in her 10 heart event. Alesia will now start visiting the adventurer guild and attend a couple festivals once players have seen her introduction event rather than a late-game event. The Walleye is a fish that can be caught in the river (in Pelican Town or Cindersap Forest ), the mountain Lake, and the Cindersap Forest pond during Fall when it is raining. Implemented "no spawn" zones on all IF2R natural paths for easier debris management. Stardew Valley Expanded Immersive Farm forest clearing entrance Near the Mushroom/Bat Cave, a hidden ladder leads to a forest clearing. 's schedule. ==STARDEW VALLEY EXPANDED 1.11 PATCH NOTES==. Balances resource intake and makes the farmland more manageable.
Earth Obelisk - Stardew Valley Wiki Added 5 fish, all caught at Ginger Island. Added a new cooking recipe sold by Krobus. He will visit the community garden and community keg area early in the morning during spring, summer, and fall. The railroad boulder must now be removed for players to trigger Sandy's 5 heart event. Revamped Community Day NPC schedules and Marlon's schedule. Can you learn to live off the land and turn these overgrown fields into a thriving home? Added two new characters: Morgan and ???. This will prevent installation errors. Fixed an issue where players couldn't walk on the edge of the ocean shore at Blue Moon Vineyard. Fixed an issue where players couldn't plant trees on several tiles on on Grandpa's Farm. Added 14 configurations for IF2R, giving players the ability to customize their farming experience. Fixed an issue where summer foliage spawned on the forest shortcut on Grandpa's Farm. It's recommended players with pre-existing saves to use Reset Terrain Features to reset bushes in the woods. Slightly reshaded Olivia's blush portrait. Fixed an issue on GF where grass tiles near the south tree line couldn't be tilled. Grandpa's Shed questline has been rewritten. The sandbox layout has been redesigned. The maximum timeframe for a special order, if it is accepted on the day it is posted, varies from 7 to 28 days, depending on the special order. Fixed an issue where players got stuck in the Oasis building when using the desert totem. Clint, Lewis, Demetrius, or the Wizard will ask the player to slay a random number of a specific monster. Updated the included Custom Music framework. 09-16-2020: Fixed a bug where many tiles in the dirt configurations for IF2R weren't tillable. Fixed a tile on IF2R that would prevent players tilling it in. Fixed several invisible building layers on IF2R that were preventing players from moving and placing objects on many tiles. More cave golems now spawn in the Highland Caverns if players completed Krobus' 10 heart questline. 09-12-2020: Fixed a bug where grandpa's shed questline wasn't working properly for farmhands. JojaMart no longer sells seeds out of season. Fixed an issue where players couldn't put their crab pots in the water at the dock by Willy's due to locational messages taking priority. To complete an Item Delivery quest, the player must hand the item to the requestor. Nothing to see here :). !!! Stardew Valley is an open-ended country-life RPG! Linus now visits the summit on Monday and Tuesday during fall, and on Monday during winter. The player also earns 150 Friendship points with the requesting villager for completing the quest, with the exception of divorced spouses. Fixed the ambient sound effects in Morris' event when it was raining. The Wizard will now let players know how many warps they can summon in their nexus when spoken to after the Enchanted Grove questline is started. Buffed hammer damage, knock back, and defense buff. 10-18-2020: Fixed an issue where the Summer Hours mod patched the bottom half of the adventurer guild door at the mountains. For Sophia, several food items are now 'likes' and sweet pee flowers (summer forage) are now 'neutral'. Fixed an issue where one of Pierre's joja day strings used Caroline's which produced gibberish in the dialogue box. Krobus events can no longer be triggered on Fridays. 10-18-2020: Fixed an issue where players couldn't leave IF2R via the southern exit (to the forest) on a horse. Wizard could be found outside his tower before players saw the Junimo note event. Added new music - three tracks from Octopath Traveler: 'Sunlands', 'Dark Cavern', and 'Primrose The Dancer'. Nerfed Radioactive Bass fish pond produce. Added buff effects to Sprite Spring, similar to Grandpa's Grove. Altered the desert pillars to match canon. I've added it to the wallpapers section. for the Joja route. This will prevent double forest load issues many players were experiencing when installing SVE incorrectly. She's a farmhand at Blue Moon Vineyard on Mondays, Tuesdays, and Wednesdays during fall. Removed building objects (static mushrooms and flowers) in player pathways on all maps. Only "true" on the start of a new save using IF2R. Once the required number of fish have been caught (as indicated by the counter in the journal), talking to the villager who made the request will complete it. 09-19-2020: Fixed the viewports for Sophia's, Victor's, and Olivia's 12 heart events. You found another note in the sand dragon's eye. Added a new marriage schedule and marriage dialogues for Claire once players have seen her 14 heart event. I currently have a sneak peek of Victor and Olivia!!!) Removes static plants, boxes, flowers, and barrels from the IF2R greenhouse interior.